Sweat, towel snapping and hair spray

February 8 2022

While today’s young people have multiple alternatives for expressing their identities, few of them ever mention carefree relationships between their bodies and school showers. The Fritt Ord-supported documentary film “Stories from the Shower” takes us through an inevitable chapter in the lives of all adolescents – school changing rooms.

As fewer teenagers are showering after gym class, more schools are building individual shower stalls to give them privacy. Pupils find this more comfortable, but is it the right response? What actually goes on in teenagers’ lives and minds? The documentary film “Stories from the Shower” gives us insight into what it is like to be young and vulnerable in front of classmates today. Do you cover up your hairy legs – or do you own them? Is perfume enough to cover up body odour? What additional concerns do you have if you are gay or trans? Young teenagers describe how they tease each other and support each other – and how a look or a remark can make your day or ruin your year. Their stories paint a picture of a complex time in young people’s lives, when a changing room can be an epicentre for joy and shame alike.

Stories from the Shower. Photo: Teresia Fant

“Stories from the Shower” premiered in June 2021. Since then, it has won the Children’s Choice Award at Nordic Panorama in 2021 and Best Nordic Documentary at Minimalen Short Film Festival in 2022. The film was directed by Teresia Fant and produced by Sara Winge-Sørensen at Stray Dogs Production. Fritt Ord has provided NOK 250 000 in support for the development, production and launch of the film.

Watch the film here!

News

Call for nominations: Free Media Awards 2025

March 14 2025

In collaboration with the ZEIT STIFTUNG BUCERIUS of Hamburg, the Fritt Ord Foundation has allocated the Free Media Awards annually since 2004 to Eastern European journalists and media that defy every obstacle to tirelessly ensure independent press coverage. Russia’s war against Ukraine and the subsequent wave of disinformation clearly demonstrates the need for independent reporting in the region. Journalist, editorial teams and media companies in and from Armenia, Azerbaijan, Belarus, Georgia, Russia, Ukraine and Hungary who make a contribution to press freedom through their investigative, independent reporting can be nominated for the Free Media Awards.

Civitates' Tech & Democracy open call

March 6 2025

Civitates – The European Democracy Fund is a pooled philanthropic fund that was set up in 2018 for the sole purpose of addressing democratic decline and closing civic space in Europe. The case for confronting these threats is growing increasingly urgent. Fritt Ord Foundation is one of the initiators and partners of Civitates.

Civitates has launched its Tech and Democracy open call to support organisations working to ensure safer, more inclusive online spaces (social media platforms, search engines etc.) by improving the enforcement of EU tech regulations at the national level.

This open call offers a unique opportunity to strengthen civil society’s role in holding the tech sector accountable, with a focus on key EU regulations such as the Digital Services Act, GDPR, AI Act or the European Media Freedom Act to name a few.

Norwegians increasingly more positive to computer games

March 5 2025

Norwegians are increasingly more positive to accepting computer games as culture

About 17 per cent have developed a more favourable view of computer games over the past year. Six of ten play computer games, and one of three plays computer games weekly. At the same time, computer games are ranked as having lower status than books and music, for example.
“Computer games deserve more attention and discussion”, contends Joakim Lie of Fritt Ord.

– Computer games are also art

March 4 2025

“The problem with far too many media reports about computer games is that they start begin with sentences like: ‘computer games have come a long way since Pac-Man’,” sighs American computer game critic Jacob Geller.

“Let us first simply agree that computer games are indeed an art form and an expression of culture, and then let us examine the works as part of the history of art and culture.